staticlogistics-1.2.1-forge.jar
Curse Maven Snippet
What's new
StaticLogistics 1.2.1
Highlights
- Redesigned the Link Configurator
- Groups, connections, the network preview, endpoint settings, upgrades, filters, resource types, and the player inventory are now managed from one interface.
- The separate node-configuration mode is no longer needed, reducing repeated interactions with individual blocks.
- Added an interactive network preview
- Nodes can be selected and repositioned directly in the preview.
- The preview supports panning and zooming, remembers custom layouts after reopening the world, and highlights the selected connection.
- Direction arrows show the actual transfer direction. Out-of-range connections are clearly marked and explain the problem in their tooltip.
- Improved group and connection management
- Groups can be expanded to show their connections.
- Groups and individual connections can be renamed or removed directly from the list.
- Renaming a group to another group name merges them when both groups have the same owner.
- Empty groups are removed automatically.
- Improved blueprint selection
- Blueprint preview can now target either an entire group or one specific connection.
- The selected scope is remembered, making repeated placement and inspection more convenient.
Usability Improvements
- Input and output endpoints now show only the settings relevant to that direction.
- Transfer type selection has been integrated into the main configurator and supports additional resource types without crowding endpoint settings.
- Node tooltips now show direction, upgrades, filters, accepted or transferred resource types, and the effective transfer values for those types.
- Upgrade and filter items are returned to the player's inventory when disabled or removed; items only drop into the world when the inventory is full.
- Modifier keys used by tools and interfaces can be changed in the Controls menu, and tooltips show the player's configured keys.
- Tool mode changes once again display above the hotbar.
- Group lists, blueprint lists, dimensions, coordinates, directions, distances, and elapsed times use clearer translated labels.
- Jade information now distinguishes accepted input types from configured output types.
- World link rendering respects the player's particle setting and normal world visibility distance.
Fixes
- Existing worlds remain compatible; saved groups, links, resource selections, and legacy data are retained during migration.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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