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Statboard | Leaderboards, Statistics & Metrics

A Minecraft mod that tracks singleplayer and multiplayer statistics, metrics, and player leaderboards, featuring rich in-game GUI and an optional web dashboard integrated directly into the game.
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statboard-fabric-1.21.1-0.2.1.jar

File namestatboard-fabric-1.21.1-0.2.1.jar
Uploader
N0do_N0do_
Uploaded
Oct 25, 2026
Downloads
3
Size
5.9 MB
Mod Loaders
Fabric
File ID
9323070
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:statboard-1642411:9323070"

Learn more about Curse Maven

What's new

Added

  • Minecraft 26.1.2 support for Fabric and Forge (Java 25). Forge 64.1.0 or any newer 64.x build works.
  • The PixelView2 dashboard's Settings page now has the UI font choice (Inter or Minecraft) too.
  • PixelView2 Statistics show blocks as 3D blocks, like in your inventory. Mob heads, chests, ender chests, and shulker boxes are drawn in 3D, and shields, banners, and beds get icons too. Many more statistics now have an icon, including travel, interaction, and combat rows, and group rows such as Items Broken show their own icon instead of one of their items.

Changed

  • Much smaller download: each jar is about 6 MB instead of 15.5 MB. Statboard now bundles its database engine only for 64-bit Windows, macOS, and Linux (x64 and arm64), the platforms Minecraft itself supports. Servers on other hardware (32-bit, ppc64, riscv64) still start, but only save statistics if the admin provides a compatible SQLite library (see README).
  • Server Health updates live once per second again on both loaders.
  • Numbers show decimals only when they have a fraction, and always with a dot: a K/D of four shows "4", and 4.25 shows "4.25" (never "4,25"). Ratios show up to two decimals, percentages up to one.
  • Clearer names for several vanilla statistics, matching Minecraft's own: Jumps, Times Slept in a Bed, Note Blocks Played, Music Discs Played, Plants Potted, Targets Hit, and others.
  • Leaderboards for ratios such as K/D always rank over all tracked time, because a ratio "gained" over a few days isn't meaningful. The PixelView2 dashboard says so instead of showing a time-range picker for them.

Fixed

  • A K/D Ratio row could show "4,000" for 4 kills and no deaths. Group rows such as K/D Ratio no longer add up their PvE and PvP ratios when the overall ratio is missing, in both dashboards.
  • Ratio leaderboard charts in the PixelView2 dashboard (such as K/D) were drawn on a scale a thousand times too large. Chart axes and tooltips now use each board's units, such as hours for play time and kilometres for distance.
  • PixelView2 Statistics highlight charts no longer put different units on one axis, where play time in ticks or damage in tenths dwarfed counts such as Animals Bred. Each chart shows one kind of value (counts, time in hours, distance in kilometres, or damage), and categories with several kinds get a switch above the chart. Unchanged statistics are left out.
  • The PixelView2 dashboard now says when a ratio leaderboard ranks over all tracked time. Before, only admins got this, because other players' catalogs didn't say which boards were ratios.
  • Leaderboards set to SELF visibility now show players only their own rank and value, as documented ("Only your own standing is shown"). Admins still see the full board.
  • Date-range leaderboards and statistics (1D, 7D, 30D, and custom ranges) no longer count everything a player earned before Statboard, or a newly added mod, started tracking as recent progress. Existing worlds are corrected once when this version first starts; for days tracked before this update, a player's progress on their very first tracked day is no longer counted.
  • Server Health keeps showing TPS, MSPT, memory, and database status when the player list can't load, for example when persistence is turned off.
  • Database health no longer stays "Degraded" for the rest of the session after one temporary error.
  • Statistics were saved only about half as often as configured on some servers; saves now follow the configured interval.
  • A failed database save no longer leaves some statistics out of date until the player rejoins.
  • Saving a large leaderboard catalog in Admin no longer disconnects the admin; a catalog too large to send is refused with a message instead.
  • A leaderboard with a long custom category no longer hides every leaderboard from all players.
  • Tied players on ORDINAL leaderboards are numbered in the order they're shown.
  • In the vanilla dashboard, Blocks Placed no longer lists non-block items (and Items Used no longer lists placed blocks), matching the PixelView2 dashboard.
  • Stopping a server or switching singleplayer worlds can no longer leave a second Statboard running against the old world's database.
  • The vanilla dashboard no longer crops content when scaled on Minecraft 26.1.2.
  • The PixelView2 dashboard no longer crashes on a freshly started server with no health samples yet.

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