StarterKit-Effect-Persistence-1.0.11-fixed
Curse Maven Snippet
What's new
- effects applied by other potions and any healing items that are the same level as your starter kit effect no longer override your starter kit effect , which means if you had regen 0 infinite time on the player applied by your starterkit and you drink a regen potion that lasts 1:45 or 30 secs , that effect no longer overrides your infinite duration.
- this update also fixes an issue regarding the application of stronger effects to starter kit effects , you see if you have an infinite starter kit effect like regen 0 and then you drink a regen 2 option or apply regen 2 for 30 secs , that regen 2 will run for 30 secs and after its over you will get your normal infinite regen effect that was applied by the starter kit , now the bug that was fixed was simply if you died while that 30 second duration of regen 1 was running and your infinite regen 0 was over written by that effect you would lose your infinite regen given by that starterkit , so this update also fixes this issue as it stores your effect given by starterkit and moves it over to your new respawn self.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

