[Fabric/Forge/Neo] 26.2.0-9.0 | Starter Kit
Curse Maven Snippet
What's new
- Added Curios and Trinkets support! Kits now save and give items automatically in their slots.
- Added kit commands, which run when a kit is given. They can be set in './config/serilum/starterkit/commands/'.
- Added the 'giveStarterKitOnRespawn', 'giveStarterKitOnFirstJoin', 'lockKitChoiceScreen' and 'randomKitWeights' config options.
- Kits can now be ordered by starting their name with a number, such as '1_Warrior'.
- Kit names, descriptions and the choose kit text can now be translation keys.
- Fixed players joining a hosted singleplayer world, such as via Essential, not receiving a starter kit.
- Fixed kit tracking being incorrect or undone after a server restart.
- Fixed some cases where items could be duplicated, lost or shown incorrectly when receiving a kit.
- Fixed several issues with the kit selection screen.
- Fixed some commands behaving incorrectly, and kit choices are now validated by the server.
- (26.2+) Fixed the admin commands not working in command blocks and datapack functions.
The complete changelog with detailed information about previous versions can be found on my website:
> https://serilum.com/mods?changelog=starter-kit
To the following people for supporting this mod's development! Downloading is already more than enough. But if you would like to contribute too and have your name here, check out serilum.com/donate.
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