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Stargate Network

Fully functional Stargate based Transportation & Power System

File Details

SGCraft-2.0.3

  • R
  • Jan 12, 2020
  • 8.46 MB
  • 367.5K
  • 1.12.2
  • Forge

File Name

SGCraft-2.0.3.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stargate-network-289115:2858720")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- added ZPM Hub which holds 3 zpm's.  Adding more than 1 zpm will increase its IC2 power tier and create an optimization level!  (IC2 Only)
- added the ability to link a DHD at any distance from the gate.  Put a configurator in your right hand, sneak-right-click the gate base and then sneak-right-click the designated DHD.
- added the ability to hide the gate address from player view when they right-click the stargate base, also blocked the ability to auto-add gate addresses to pdd if gate address is hidden.
- added new HD textures for both gate versions.
- fixed transient damage issue with players and blocks when a wormhole is established.
- fixed issue with ZPM Interface Cart not updating power values on the client.
- added the ability to block players from destroying fully formed stargates.
- added the ability for the index value to auto-increment when adding new PDD entries.