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Stargate Journey: Atlantis City Shield

This mod brings the Atlantis city shield to the game.
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v1.0.2-hotfix1

File namesgjatlantis_cityshield-1.20.1-1.0.2-hotfix1.jar
Uploader
MustangDocMustangDoc
Uploaded
Oct 14, 2026
Downloads
125
Size
252.1 KB
Mod Loaders
Forge
File ID
9169609
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stargate-journey-atlantis-city-shield-1665657:9169609")

Learn more about Curse Maven

What's new

Atlantis City Shield 1.0.3-hotfix1

Forge 1.20.1

  • Fixed a null-entity crash when minecarts or other entities contacted the shield.
  • Minecarts now explode and are destroyed when hitting a formed shield, regardless of the configured mob damage mode.
  • TNT minecart explosions occur on the incoming side, with blast damage blocked across the shield.
  • Prevented creative passengers from allowing minecarts through the barrier.
  • Added spawn prevention inside active shield domes, including natural spawns, spawners, breeding, spawn eggs, and commands.
  • Preserved existing saved and transported mobs. Spawning outside the dome remains unchanged.
  • Added matterBarrier.preventMobSpawnsInsideShield to disable spawn prevention if desired. Enabled by default.

Existing visuals, recipes, shield geometry, and power requirements remain unchanged.

This mod has no additional files