Starfront 1.5.0
Curse Maven Snippet
What's new
It is the biggest update yet of this mod, I cannot even name the number of things it adds and fixes.
Space station have a special block to allow air and gravity, as well as entity model once complete with a beacon, they have the same gravity well as a planet and can stop ship approaching it.
Added an insane amount of lore, new celestial body that ISNT a blackhole (there's only one true blackhole in this mod) contrary to what it looks like, added more to the direct story of the Ancients.
Added more music everywhere.
Fixed an insane amount of stuff, including how it works and interact with other mod such as create and a lot of it's addons (not everything has been done, report bug to the dedicated channel on my discord).
Added shader support, you can now enjoy this mod with an even cooler look.
Added more control option in Starfront Settings.
Added repair option for your items.
Honestly way too much for me to be able to cover it all, it's 3 am for me right now, I probably forgot some stuff I added, nonetheless, do enjoy the mod.
Because of how cool the generation of the last "planet" I worked on ended up being, I am considering using what I learnt there to remake all of the other planets generation, but this would essentially ask people to remake a world to view those, therefore If I do it, it would be in a big 2.0 update, after a well deserved break, working on this mod for this entire month nonstop was apparently not a good idea as I have come to learn.
PS : We genually lost a texture, oricalchum is using it's old texture because we forgot it on another computer, yep yep yep... But hey, liquid now work on your ship... !
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