Starfield Pastoral

Find the Wizard’s Tower in the overworld, travel to the Stardew dimension, inherit your grandfather’s farm, and begin a long, relaxing life.
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stardewcraft-0.6.3fix1-mc1.20.1-forge.jar

File namestardewcraft-0.6.3fix1-mc1.20.1-forge.jar
Uploaded
Oct 4, 2026
Downloads
564
Size
222.0 MB
Mod Loaders
Forge
File ID
9062070
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:starfield-pastoral-1525680:9062070")

Learn more about Curse Maven

What's new

Update Log (English)

0.6.3fix1 · Stability, Planting and Interaction Fixes

Use the matching Minecraft 1.20.1 / Forge or Minecraft 1.21.1 / NeoForge package, not both. Back up the entire save before updating. Directly downgrading a 1.21.1 world to 1.20.1 is not supported.

Shared Content

  • Fixes world creation stalling at 0% and palette handoff errors between terrain workers. Prevents template roofs from loading neighboring chunks during lighting.
  • Fixes tall-crop planting failures and upper crop blocks overwriting adjacent crops or obstructions. Existing greenhouses relocate only historical lights occupying planting space, preserving crops, soil, containers and player changes.
  • Fixes tea-bush planting dates and harvest records being lost after reload. Supports legacy coordinates and recovers missing registrations from saved growth stages.
  • Fixes Shift-right-click retrieval of placed dishes, drinks and fish while holding an item. Retrieved servings retain quality and other item data; a full inventory drops exactly one serving.
  • Fixes Auto-Grabbers reappearing or duplicating drops when dismantled, and animal UUIDs being rejected by building-management packets. Expands Mini-Fridges to the original 36 slots while preserving existing inventory positions.
  • Fixes Serpents, Bats and Flies immediately canceling accepted knockback with chase acceleration, while retaining each monster's movement and immunity rules.
  • Corrects forage spawning beneath forest canopies, current-day spawning when entering previously unloaded areas, and daily caps. Forage no longer replaces fluids; adds forest Spring Onion clusters and beach tide-pool spawning.
  • Adds a persistent option for the legacy health and energy bars. Corrects HUD digit rendering, layered product-bubble icons, and native animations briefly restarting after render-time corrections.
  • Updates Gunther's native model and idle, blink, walk and attention animations, with improved short-coat and hip connections. Missing NPC cutscene clips retain that character's idle pose and produce a diagnostic warning.
  • Corrects fishing experience, treasure eligibility, tackle wear after an escape, and Efficient-enchantment stamina costs. Also corrects geode statistics, cooking-book recipe scope, quest dialogue/mail updates, and Special Order unlock and kill-count rules.
  • Corrects defeat-related item-loss eligibility: ordinary weapons, slingshots and boots can be lost; farming tools, scythes, rings and explicitly protected weapons remain protected.
  • Adds the mod's sand slabs and stairs with merging, corners, waterlogging and appropriate drops. Farm flooring and paths provide their corresponding temporary movement-speed bonus.
  • Improves Ginger Island prop placement, support faces, variants, collision and removal. Adds surface-water boat anchoring and subtle motion, gem-pedestal item storage, the giant-turtle scene actor, and compatibility for historical prop aliases. The complete island build and all original island gameplay remain unfinished.

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