Starfield Pastoral

Find the Wizard’s Tower in the overworld, travel to the Stardew dimension, inherit your grandfather’s farm, and begin a long, relaxing life.

File Details

stardewcraft-0.4.5.jar

  • R
  • May 28, 2026
  • 113.94 MB
  • 36
  • 1.21.1
  • NeoForge

File Name

stardewcraft-0.4.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:starfield-pastoral-1525680:8159915"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

<p>### Update Log (English)</p> <p>#### Headline Features</p> <p>- Added the first playable Luau implementation for Summer 11, including beach festival entry, active festival session handling, time freeze behavior, festival music, Pierre's festival shop, and end-of-event return flow.<br />- Added the Luau potluck soup system with held-item contribution prompts, Stardew-style ingredient validation and scoring, multiplayer contribution tracking, Governor reaction branches, and final friendship/reaction feedback.<br />- Added the Luau main event cutscene flow with Lewis, Marnie, the Governor, festival crowd actors, camera movement, reaction-specific dialogue, music transitions, and event cleanup.</p> <p>#### Festival Content and Presentation</p> <p>- Added the Luau beach overlay, soup pot, torches, speaker, totem decor, Governor NPC assets, event music resources, block/item models, textures, blockstates, and localization.<br />- Added protected Luau map replacement behavior so festival decor is applied and restored without dropping replaced blocks or allowing the unique soup pot to be broken or picked up.<br />- Added Luau NPC participation, dialogue routing, festival shop registration, Governor display name support, and cutscene actor placement polish.</p> <p>#### Stability and Shared Festival Fixes</p> <p>- Refactored active festival confirmations into shared state used by Egg Festival, Flower Dance, and Luau so entry, exit, and start votes behave consistently across active festivals.<br />- Fixed active festival entry timing and same-day terminal states so players are not offered setup prompts after the venue is actually open or already finished.<br />- Added festival-day no-rain behavior based on Stardew Valley source behavior and hardened Luau soup interactions so adding food to the pot no longer also starts eating the held item.</p> <p>#### Tree Growth and Wild Trees</p> <p>- Reworked wild tree growth around Stardew-style internal stages and daily growth chances instead of the previous fixed 28-day timer, while keeping the existing two visible sapling blocks as the Minecraft presentation layer.<br />- Updated Tree Fertilizer so it marks eligible wild saplings as fertilized and boosts their daily growth chance instead of instantly advancing or maturing the tree, with proper feedback for already-fertilized, mature, or invalid targets.<br />- Improved blocked-tree handling so wild saplings keep their saved stage and can retry growth or maturation when the surrounding space becomes valid again.<br />- Moved wild-tree seed drops to the tree definition data, including chop, shake, and spread chances, and removed the extra leaf-decay seed drop path so scheduled leaf cleanup does not double-dip rewards.</p> <p>#### Tooltips, Items, and Parity Fixes</p> <p>- Expanded Jade wild tree support to show sapling stage, daily growth chance, fertilized growth chance, blocked status, mature tree state, and seed probabilities for mature wild trees.<br />- Made Maple Syrup, Mystic Syrup, and Sap edible/drinkable with Stardew-style energy and health effects, including Sap's negative energy behavior.<br />- Fixed Desert Trader parity by removing the non-source Crab Cakes Thursday trade; Thursday now matches the original Magic Rock Candy trade.<br />- Added English and Simplified Chinese text for the new tree fertilizer feedback and Jade tree tooltip lines.</p>