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Starfield Pastoral Production

A lightweight production tweak for Starfield Pastoral that lets you speed up its artisan and production machines, from a single global multiplier down to fine control over every individual machine.

Starfield Pastoral Production

A lightweight production tweak for Starfield Pastoral that lets you speed up its artisan and production machines, from a single global multiplier down to fine control over every individual machine — all from an in-game config screen.

[WARNING] Please remember that this mod is still under development. It may cause issues, lag the game, or not work as intended. Please report any bugs so I can improve it!

What it does

  • Speeds up every timed Starfield Pastoral production/artisan machine with a multiplier: 1 = normal speed, 2 = twice as fast, 3 = three times as fast, all the way up to 10 = ten times as fast.
  • One default multiplier applied to every machine, plus an individual override for each machine below.
  • Every machine's config field tells you exactly how long it'll take at 1x, 2x, 3x, 5x and 10x, calculated from Starfield Pastoral's real recipe times.

Supported machines

  • Bee House
  • Cask
  • Charcoal Kiln
  • Cheese Press
  • Crystalarium
  • Dehydrator
  • Deluxe Worm Bin
  • Fish Smoker
  • Furnace
  • Geode Crusher
  • Heavy Furnace
  • Incubator
  • Keg
  • Lightning Rod
  • Loom
  • Mayonnaise Machine
  • Oil Maker
  • Preserves Jar
  • Seed Maker
  • Tapper
  • Worm Bin

Configuration

Open Mods → Starfield Pastoral Production → Config in-game (or edit starfieldpastoralproduction-common.toml in your config folder directly):

  • Machine Speed Override – master on/off switch for the whole mod.
  • Default Speed Multiplier – fallback multiplier for any machine not listed individually.
  • Per-Machine Speed Multiplier – one 1–10 field per machine above; hover a field to see its base time and what it becomes at 1x, 2x, 3x, 5x and 10x.
  • Log Speed Changes – prints every applied speed-up to the log, handy for double-checking your settings took effect.

Known issues

  • Changing a machine's multiplier doesn't retroactively speed up a cycle already in progress — it applies the next time that machine starts.
  • Very short base recipes at high multipliers are clamped to a minimum of 1 minute, so extreme settings can feel similar to a slightly lower multiplier on those specific recipes.

Credits

Starfield Pastoral Production has no affiliation with any Stardew Valley Machine Speed mod creator, ConcernedApe, Mojang, or Microsoft.

The Starfield Pastoral Production Team

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