stare-of-doom-1.7.10-0.0.2.jar
Curse Maven Snippet
What's new
Fixes
- Fixed crash when loading in a server environment.
- Optimized math operations to use less object allocations.
- Optimized predicate ordering.
- Updated glare detection logic. Skeleton stare timer goes down regardless if it's out of range, blocked by blocks, etc. Either way, this makes more sense.
- Reduced the amount of NBT writes.
Doing some playtesting, my implementation of this mixin into the player is much, much worse on TPS than having 300+ skeletons around in a singplayer world. Go figure.
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