File Details
Stardew Fishing v3.7 (1.20.1)
- R
- May 10, 2026
- 1.28 MB
- 28.7K
- 1.20.1
- Forge
File Name
stardew_fishing-3.7-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v3.7: - Re-added attributes for controlling stats in the fishing minigame. These are: - "stardew_fishing:line_strength": 0.0-2.0, default is 1.0. At 0.0 the minigame's progress bar while never decrease, and at 2.0 it will decrease twice as fast as normal. - "stardew_fishing:bar_size": 16-142, default is 36. This is the height in pixels of the green bar in the fishing minigame. - "stardew_fishing:treasure_chance_bonus": 0.0-1.0, default is 0.0. Adds an additional percent chance to find a treasure chest. - "stardew_fishing:golden_chest_bonus": 0.0-1.0, default is 0.0. Adds an additional percent chance for a found treasure chest to be golden. - and "stardew_fishing:exp_multiplier": 0.0-1000.0, default is 1.0. A multiplier applied to the exp gained from fishing. - Added the pauseDuringMinigame config option. This already existed on 1.21.1 and above, but it was mistakenly omitted from the 1.20.1 build. - Fixed a possible duplication bug. (This change fixes a duplication bug with the Sable mod on 1.21.1) v3.6: - Fixed a crash when loading fish behaviors and encountering an incorrect item id. This fixes compatibility with Rainbow Reef, among others. v3.5: - Fixed a crash when loading into a world - Fixed bobbers not taking damage after use when using a vanilla fishing rod - Fixed bobbers getting deleted when their fishing rod broke - Fixed a graphical bug that occurred when both ModernUI and JEI were installed - Added a client config setting for disabling the minigame from pausing the world in singleplayer v3.4: - Fixed a client crash when playing multiplayer - Added support for resource packs to provide minigame background textures for modded dimensions v3.3: - Added compatibility with Cobblemon - Added a Simplified Chinese translation (thanks to Pau1am) - Added a Russian translation (thanks to TaZ1k_) - Added a new accessibility config setting that makes it easier for visually impaired users to play the minigame - Added a new command "/stardew_fishing toggle" to opt out of the minigame (you will not receive treasure or exp multipliers) - Added a new mingiame modifier type "Golden chest chance" - The "Fortune Line" from Tide now grants +10% Golden chest chance with attached to a fishing rod - Fixed several crashes v3.2: - Fixed a crash with REI or other mods v3.1: - Fixed a server crash on startup v3.0:  **New Features** - Added 10 legendary fish which can be found in certain biomes - Added the Fish Display block, a decorative block for displaying your prized catches - These first 2 features were commissioned by @shea550 on Curseforge! - You can now attach bobbers to fishing rods by hovering in the inventory and right clicking (like a bundle) - The cosmetic bobber items from the Tide mod now have positive (and negative) effects on the our minigame - The treasure chest loot table has been greatly diversified and improved (no more logs and stone) **Technical Features/Changes** - New "Minigame Modifiers" system that allows datapack authors to give buffs and debuffs in the minigame to bobber and fishing rod items ([here is an example](https://github.com/BrownBear85/stardewfishing/blob/master/src/main/resources/data/stardew_fishing/minigame_modifiers.json)) - The `data.json` file has been renamed to `fish_behaviors.json` **Bug Fixes** - Fixed a bug that duplicated fish due to laggy connections or autoclicker use - Fixed a bug that ignored the player's attribute values in the minigame if no bobber was equipped on the their fishing rod - Fixed a compatibility issue with Nether Depths Upgrade - Fixed some visual issues in the minigame

