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Stardew Fishing

Making fishing fun with a minigame directly inspired by Stardew Valley!

File Details

Stardew Fishing v3.1 (1.20.1)

  • R
  • Aug 4, 2025
  • 838.45 KB
  • 3.0K
  • 1.20.1
  • Forge + 1

File Name

stardew_fishing-3.1-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stardew-fishing-1066037:6848276")

NeoForge

implementation fg.deobf("curse.maven:stardew-fishing-1066037:6848276")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v3.1:

  • Fixed a server crash on startup

v3.0:

Stardew Fishing Items

New Features

  • Added 10 legendary fish which can be found in certain biomes
  • Added the Fish Display block, a decorative block for displaying your prized catches
    • These first 2 features were commissioned by @shea550 on Curseforge!
  • You can now attach bobbers to fishing rods by hovering in the inventory and right clicking (like a bundle)
  • The cosmetic bobber items from the Tide mod now have positive (and negative) effects on the our minigame
  • The treasure chest loot table has been greatly diversified and improved (no more logs and stone)

Technical Features/Changes

  • New "Minigame Modifiers" system that allows datapack authors to give buffs and debuffs in the minigame to bobber and fishing rod items (here is an example)
  • The data.json file has been renamed to fish_behaviors.json

Bug Fixes

  • Fixed a bug that duplicated fish due to laggy connections or autoclicker use
  • Fixed a bug that ignored the player's attribute values in the minigame if no bobber was equipped on the their fishing rod
  • Fixed a compatibility issue with Nether Depths Upgrade
  • Fixed some visual issues in the minigame

There is a wiki in progress that will document all of these features, but for now feel free to make an issue on the Github page if you need help with anything.