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Starcatcher

A fishing overhaul mod with 100+ fishes, and a ton of new fishing related content

File Details

starcatcher-0.8.jar

  • R
  • Oct 22, 2025
  • 743.95 KB
  • 173
  • 1.21.1
  • NeoForge

File Name

starcatcher-0.8.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:starcatcher-1357603:7136749"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# ✅ NEW STUFF

### Baits are here!
- Added 7 baits to aid in catching specific fishes!
- Baits don't provide any advantage except making that type of fish more likely to bite. It does not affect the minigame, biting time or loot.
1. Cherry Bait for cherry grove fishes
2. Lush bait for lush caves fishes
3. Sculk bait for deep dark fishes
4. Dripstone bait for dripstone caves fishes
5. Murkwater bait for swamp fishes
6. Legendary bait for all legendary fishes!
7. Meteorological bait which allows you to ignore weather restrictions for fishes

- Eating most fishes now transforms into some fish bones which can be used for bone meal!
- Trophies no longer burn in lava! Be careful of cacti though. 🌵
- Buffed Frugal Bobber. It now has a 80% chance of not using the bait.
- Updated to use LibTooltips v0.3 which included custom rgb item name support (used for Legendary Bait)
- Improved bait description in guide book to include a % buffed based on the base chance to catch.

 


# 🛠 FIXES
- Fixed shift-clicking items into the Starcatcher's rod.
- Fixed fish entries with custom names not being properly stored in the fish entity (which no one knows it exists probably)
- Fish Entity now drops the correct fish item with the stored fish properties (for data-driven custom name etc)
- Fishes now display the correct name in item form.
- Renamed Skulk fish to Sculk fish to match vanilla