File Details
stalkerentity-1.2.0.jar
- R
- Mar 10, 2026
- 23.05 MB
- 912
- 1.20.1
- Forge
File Name
stalkerentity-1.2.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
👁 Stalker Entity — Changelog
Version 1.2.0 — Major Update
This update significantly expands the horror experience and improves many core systems of the mod.
Added Content
New Dimensions
Several mysterious dimensions have been added to the mod.
- Each location has its own atmosphere
- Unique environmental rules
- Different dangers and encounters
Players may encounter these places during gameplay through special events.
👁 New Entities
Multiple new entities now exist in the world.
- Some observe the player from the shadows
- Some appear only under certain conditions
- Others may begin to chase the player
Their behavior depends on the environment and the player's mental state.
New Events
The world now reacts more dynamically to the player.
- Emergency-style broadcasts
- Strange environmental activity
- Unexpected warnings
- Unusual sounds and disturbances
These events occur randomly and help create a tense horror atmosphere.
Sanity System Improvements
The sanity system has been significantly expanded.
- Sanity now decreases faster in darkness
- Player actions can affect mental stability
- New visual indicators appear when sanity changes
- Environmental conditions influence the player's state
Sanity is saved and persists between sessions.
Stalker Improvements
The main entity of the mod has received major improvements.
- Expanded behavior system
- Improved AI logic
- Better interaction with the environment
- Additional encounter mechanics
Encounters are now more unpredictable and dangerous.
Director System
A dynamic system now controls horror events depending on the player's sanity level.
As sanity drops, the world may become increasingly unstable and hostile.
📋 Summary
Version 1.2.0 introduces:
- New locations
- New entities
- Dynamic horror events
- Improved AI behavior
- Expanded sanity mechanics
The world now reacts more strongly to the player's mental state.
Some things are better discovered in-game.

