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SRP&Wizardry InsaneTweaks

A bridge mod unifying Electroblob's Wizardry, Scape and run: Parasites and Spartan Weaponry, into my Battlemage late-game fantasy, Custom Gears, Spells, Skills, Bauble Fruits + few other things/tweaks
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insanetweaks-1.2.0.jar

File nameinsanetweaks-1.2.0.jar
Uploader
IsuthIsuth
Uploaded
Jul 19, 2026
Downloads
95
Size
2.2 MB
Mod Loaders
Forge
File ID
8462890
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:srpwizardry-insanetweaks-1495715:8462890")

Learn more about Curse Maven

What's new

v1.2.0

  • feat: new SRP Compatibility module for Scape and Run: Parasites 1.10.7 — protects Beckons/Nexuses from the over-population cull, fixes per-dimension starting evolution points not applying, adds per-dimension mob cap multipliers, and optional diagnostic logging. All fixes are config-gated and off by default.
  • fix: the NPC cast veto arbiter (Ars Magica 2 workaround) now also honors EBW's Arcane Jammer potion and MorphSpellPack's Lich veto, closing a gap where those legitimate vetoes could have been wrongly overridden.
  • fix: Bauble Fruit slot desync — extra bauble slots now sync to the client properly via BaublesEX's helper, fixing a potential inventory desync after eating a fruit.

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