Description
This is a fork of Parasites Addon: OverLast by Acherlins where a majority of everything that mod added has been stripped out, and the "Final Battle" beacon endgame event it already had has been rewritten into what's now this fork's main focus: optimized, fully configurable, and smoother for player experience. Tested for SRP 1.9.21. Versions 1.10.x and above will not be considered for development until a stable release. Please do not ask for it until then.
The centerpiece is Final Battle: build a beacon on a 3x3 iron/gold/diamond/emerald base, place a World Purification Core nearby, and the beacon triggers a wave-survival event once the surrounding structure validates an unobstructed volume around the core, and open sky overhead. Check out the Images for a reference.
Once running, players fight through configurable waves of SRParasites enemies in a dedicated dimension, racking up score for kills within a radius of the beacon and losing points for deaths or having nobody nearby. The config allows controls of wave counts, durations, spawn tables, scoring thresholds, multiplayer score scaling, a HUD overlay, near-completion/low-time chat warnings, and a failure-punishment mode that spawns buffed enemies if a wave times out. Victory optionally resets SRParasites' own evolution state.
The original OverLast hosted many features and oddities that clashed with what the mod was trying to be: a full season/weather system, several custom food and tool items, a custom hostile entity, a handful of standalone mob effects, colored-leaves and crop blocks, and its own potion items. This fork curates all of that down to just what most players actually use OverLast for, the "Final Battle" or "Final Stand" against the parasites.
- Removed: the specimen_farm, specimen_cell, and speciment_infect blocks, boss_chip, drinking_potion, injected_potion, the parasites_purify potion effect, the season/weather system, custom food/tool items, the custom hostile entity and its projectile, most standalone mob effects, colored-leaves/crop/season-core blocks, and the mod's enchantments and most of its GUI.
- Kept: the purification block and what is now the World Purification Core. Without CraftTweaker or similar, the latter previously had no crafting recipe at all; The fork resolves this by giving it a shaped recipe using the six craftable SRParasites evolution-lure tiers plus a nether star and a dragon egg). See the Images for the recipe, or use a mod like JEI.
- Rewritten: The original Final Battle had the same basic idea: a beacon event with waves of enemies, but was unintuitive, not configurable, and caused lag. This fork's version, described above, is a rework of that same concept aimed at simplifying it, making it configurable, and smoothing out the experience for players.
Coming Soon!
- Wiki.gg Website for more detailed structure setup and config manipulation.
Developer Notes
Thanks for looking at OverLast Fork! This is technically my second mod to be published on CurseForge, and I hope you enjoy what I've made! If you've got bugs, suggestions, head to the GitHub Issues Tracker. Remember to checkout the original mod by acherlins!


