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Scape and Trap Parasites

Adds multiple traps and turrets to defend against the parasites.

File Details

Scape and Trap Parasites-1.0.0.jar

  • R
  • Jun 24, 2026
  • 1.14 MB
  • 77
  • 1.12.2
  • Forge

File Name

Scape and Trap Parasites-1.0.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:srparasites-traps-1574200:8312121")
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New Content

  • Added the Beckon Nidus block.
  • Augments system content:
    • Added Blank Augment.
    • Added recipes for three augments.
    • Added compatibility checks so augments only apply to supported machines.
  • Relocator improvements:
    • Added texture for the Relocator.
    • Improved Relocator entity
    • Added augment compatibility for the Relocator.
  • Added a new Proximity Sensor model.
  • Added a new Static Electricity Generator model.

Biomass Factory Updates

  • Added particles to the Biomass Factory block.
  • Added and improved sounds for the Biomass Factory.
  • Updated the Biomass Factory model.
  • Changed the Biomass Factory crafting recipe.
  • Added more crafting/<wbr>usage support around parasitic materials.

Recipe & Item Changes

  • Removed the Hatch item.
  • Updated recipes that previously used the Hatch item to use Parasitic Matter instead.
  • Added more uses for Parasitic Matter.
  • Added a recipe to craft the Beckon Nidus from parts.

Hardness Analyzer Improvements

  • Added missing parasite groups to the Hardness Analyzer.
  • Improved the Hardness Analyzer UI.
  • Fixed parasite names not displaying correctly.

Sentry Turret Updates

  • Added appropriate sounds for the Sentry Turret entity.

Fixes

  • Fixed the Proximity Sensor tile entity refreshing when its block state changes.
  • Fixed server crashes caused by the OBJ loader running on the wrong side.