squishlings-1.20.1-1.2.0.jar
Curse Maven Snippet
What's new
Squishlings 1.2.0 - Arrow Absorption
NEW
- Tamed Squishlings are now arrow-proof jelly! When an arrow hits your
tamed Squishling, it doesn't hurt it at all - the arrow sinks into the
jelly with a squish, and you can see it stuck inside the see-through
body.
- About a second later, your Squishling spits the arrow back out onto the
ground next to it with a little pop, ready to pick up.
- Tipped arrows come back as the same tipped arrow (and the potion
doesn't affect your Squishling). Spectral arrows come back too.
- Arrows that can't normally be picked up (from skeletons, creative
mode, Infinity bows or Multishot) sink in and simply disappear.
- Works with arrows from other mods too, as long as they count as arrows.
- A Squishling can hold up to 16 arrows at once; when it's full, the oldest
one pops out straight away.
- Nothing is ever lost: if you pick your Squishling up or it dies, any
arrows inside drop at once; if the area unloads or the world closes, they
stay safely inside and pop out as soon as it's back.
- Tridents, fireballs and other projectiles are not affected.
- Wild Squishlings still take arrow damage as normal.
NEW SETTINGS
- config/squishlings-common.toml, new [arrowAbsorb] section:
enabled - turn the feature on or off (default: true)
spitDelaySeconds - how long it holds an arrow (default: 1)
maxHeld - most arrows held at once (default: 16)
COMPATIBILITY
- Safe to update: existing worlds, tamed Squishlings and your config files
are kept. New settings are added to your config files automatically.
- Still Minecraft 1.20.1, Forge 47+, GeckoLib 4.8.3+. Install on both the
client and the server.
This mod has no additional files

