Squad Teleport: Conquest
A Battlefield-style Conquest game mode, built on top of Squad Teleport. Capture points, tickets bleeding away as your team holds ground, and squad-based teamplay carried over from the base mod.
Requires Squad Teleport to be installed.
Features
Capture Points Multiple flags on the map, each with a capture progress meter. Hold a point alone to capture it — contest it with the enemy team and progress freezes. Flags visually rise/fall based on ownership.
Ticket System Each team starts with a ticket pool. The more points you control, the faster the enemy's tickets bleed. First team to zero tickets loses.
Round Management
/conquest start to begin a round, automatic win detection (ticket depletion or time limit), and a results screen at round end.
HUD & Scoreboard A live ticket bar and capture point status at the top of the screen. Press [キー] for a full scoreboard — kills, deaths, assists, and your squadmates highlighted in green.
Squad Integration Squads from Squad Teleport carry over directly into Conquest — teleport to squadmates, revive downed allies, and coordinate captures together.
Requirements
- Minecraft 1.20.1
- Forge 47.3.12+
- Squad Teleport (required)
Commands
/conquest start/conquest stop/conquest reset/conquest status/conquest team join <a|b>