SpringDAOT: Medical

SpringDAOT: Medical introduces a detailed injury, bleeding, incapacitation, and treatment system.

SpringDAOT: Medical introduces a detailed injury, bleeding, incapacitation, and treatment system.

Players no longer need to die immediately after receiving a fatal injury. Instead, they can enter a downed state, giving nearby allies a limited opportunity to rescue them.

Main Features

  • Body-part injury system
  • Limb damage and disabling injuries
  • Bleeding mechanics
  • Medical supplies and treatments
  • Downed-player state
  • Configurable bleed-out timer
  • Reviving with paper
  • Faster reviving when multiple players help
  • Downed-player animations and visual effects
  • Medical information interface

By default, downed players have approximately 60 seconds before bleeding out. Treatment availability and exact timings can be configured by the server.

Required: SpringDAOT: API, Danny’s AoT, GeckoLib, Player Animator, Fabric API

The SpringDAOT: Medical Team

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