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Spotter

Spotter — A 3D-tracked ping system for Minecraft 1.21.1 (NeoForge).
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Description

Press Z to mark a location, block, item, mob, or player. The pinged spot becomes a floating 3D-tracked label in everyone's HUD with the target's name, your name + skin face, distance, and a rotating mini-hologram of what you pinged — all connected by a thin colored leader line down to the spot itself. Pinging hostile mobs draws a red outline around them; off-screen pings show direction arrows at the screen edge; pings whose target despawns play a quick close animation and fade out.

Key features

  • Per-player color — RGB picker so each teammate's pings are visually distinct
  • Customisable HUD label — toggle individual lines (target name / pinger / player head / distance) and scale the text 0.5×–2.5×
  • Configurable hologram position — None / Above / Left / Right of the label
  • Hostile-mob indicator — red outline on Enemy entities, configurable
  • Direction arrows for pings outside your view
  • Despawn detection — pings auto-close with an animation when their target is gone (item picked up, mob killed)
  • Server settings — admins configure max distance, broadcast radius, and per-player cooldown in serverconfig/pingmod-server.toml
  • Shader-proof rendering — labels, leader line, and hologram are all HUD-rendered, untouched by shader bloom or atmospheric scattering
  • Graceful client-only fallback — joining a vanilla server still works; pings are visible only to you, with a one-time chat notice

Built for small co-op groups, raid/dungeon teams, building servers, or anyone who's ever wished their friends could just see what they're pointing at without typing coordinates.

The Spotter Team

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