promotional bannermobile promotional banner

Spore inquisition

a minecraft mod that makes fungal infection spore spread only in the surface, spreading a lot more like the flesh that hates
Back to Files

spore_inquisition_2.9.6.jar

File namespore_inquisition_2.9.6.jar
Uploader
Minigato668Minigato668
Uploaded
May 11, 2026
Downloads
5.5K
Size
22.0 MB
Mod Loaders
Forge
File ID
8074725
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spore-inquisition-1277708:8074725")

Learn more about Curse Maven

What's new

YOU NEED THE VERSION OF SPORE 2.2.0g IF YOU WANT THIS MOD TO WORK FINE
please redownload the configs

DATAPACK CHANGES:(all of these changes only apply to mc 1.21.1, mc 1.20.1 will no longer have any new features, the 1.20.1 is just a port that makes it work with 2.2.0g)
- added some changes to certain structures and tried to give some extra lore to REDNIGHT
- szc reduce the world infection a considerable amount
- nukes reduce world corruption in a very small amount
- deleted the whole teleport away from the start, instead now the spawnradius has been increased to 1500 blocks
- killing the overworld rednight by external means wont stop/delete the infection
- added extra flavor to some extructures
- bringed back the minigun usurperer
- compresed advancments a lot
- improved the looks of most advancments
- added the offerings, u can learn about them in the advancments menu
- addded a warning for the eclipse ordeal
- added a compatibility with legendary survival
- now scampers spawned from mounds are stronger
- age 3 mounds will no longer spawn so many scampers when their life timer runs out
- scampers now take 100 less seconds to evolve
- increased the max world corruption you need to reach before switching phases
- rednight will tp to the spawn chunks once every 30 mins
- increased a bit the size of rednight
- added naked textures to some infecteds(mod ver only)
- changed the motion of water mounds for a factor of -0.4
- added a tip in advancments to prevent players from using lab armor and spore weapons at the same time
- reduced the spawn radious to 1000 blocks 
- added the ice bomb
- rednight now its a bit bigger and stronger
- deleted the extra resistance effect from a special fight
- fixers no longer drop the big nuke
- fixer now spawn in level of corruption 1 instead of 2
- the dream will only happend once per player
- improved the dream structure

CONFIG CHANGES
- removed the witch organoid from the pool that the proto can spawn
- squids and glow squids now turn into lickers
- scents only default spawn has become infected humans

This mod has no additional files