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Spore inquisition

a minecraft mod that makes fungal infection spore spread only in the surface, spreading a lot more like the flesh that hates

File Details

spore_inquisition_2.8.1.jar

  • R
  • Feb 23, 2026
  • 4.96 MB
  • 39.6K
  • 1.20.1
  • Forge

File Name

spore_inquisition_2.8.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:spore-inquisition-1277708:7668510")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- block infection now turns ice and packed ice now turns into air blocks
- the sub zero core now is able to affect an area of 1000 x 1000 blocks
- sub zero cores now only freeze fungal entities
- added an extra function to help protos alter times betewn spawning evolved infecteds and hyper evolved infecteds
- now if infected stand some time in packed or blue ice they will recive the wither effect
- changed the recipe for the nuke
- changed the recipe for the sub zero core
- reorganized some functions to try to get better tps performance
- gasstgabers now get wither 5 instead of wither 1 when they life timer runs out
- added the abandoned cathedral
- protos now stop chunkloading after 30 mins of the midnight ordeal
- small biomass towers no longer have organite
- tall biomass towers found in finalitas now only have 1 block of organite
- nerfed the recipe of mycelium blocks with create
- biomass towers are now a lot more common in finalitas
- normal biomass towers no longer have an organite block "only in finalitas"
- added a new underground structure to finalitas
- increased the biomass lump generation in the caves of finalitas
- changed a bit a specific structure of finalitas, giving you an extra hint of what you have to do.
I HIGHLY RECOMMEND REDOWNLOADING THE CONFIGS, THERE ARE SOME RLY IMPORTANT CHANGES.
Config changes:
- inf humans can now evolve into a lot of different mobs
- reconstructed mins now need 2250 kills to evolve
- outpost watchers now are able to detect you in an area of 75x75 blocks
- nerfed a bit the drops of organite
- added some extra names for inf players
- increased the amounts of kills needed for a hyper 6 -> 7