Description
Unofficial Forge 1.20.1 port of Splinecart by FoundationGames. The mod and its design are theirs. The code here comes from hedgehog1029's NeoForge 1.21.1 port, which I moved to Forge 1.20.1. Neither of them made this port, so please don't report its bugs to them.
How it works
Place Track Ties blocks, then use a Track item on one and then on the next to join them with a curve. The curve can climb, drop and turn. Track ties have a forward direction, and you can right click them to rotate them. Send a minecart into the first ties block and it follows the track. Without enough speed it rolls back down a slope.
There are three tracks: Track, Chain Drive Track, which pulls carts along and up hills, and Magnetic Track, which speeds carts up or slows them down with redstone.
The original page explains the rest: https://modrinth.com/mod/splinecart
What changed from the original
- It runs on Forge 1.20.1 instead of Fabric 1.21.
- Client options are set with
/splinecartc config <option>and saved inconfig/splinecart/splinecart_client.properties. rotate_camera(on) turns your camera with the track while you ride. Turn it off if it makes you dizzy.- Blocks, items, textures and recipes are the original ones. Nothing was added.
Requirements
Minecraft 1.20.1 and Forge 47 or newer. Install it on the server and on the clients. It needs no other mods.
Tested
In the client I placed ties on the ground and on pillars, joined them, rode a cart through curves, up a climb and down a 51 block drop, tried the chain drive track on a slope, broke a ties block, used the config command, and saved and reopened the world. I did not test the magnetic track, survival recipes, a dedicated server with players, Create or shaders.
Bugs
Open an issue on GitHub with your latest.log and your mod list.
Credits and license
Original mod by FoundationGames, MIT License. NeoForge 1.21.1 port by hedgehog1029, MIT. The way the first selected block is stored on the item follows Forkcart by ImplicitSaber, MIT. This port is MIT too, and the source is on GitHub.
I post every new port on my Discord, and you can ask for the next one there: https://discord.gg/T34SAaw2rJ
Other ports I've done: https://dheightsan.github.io/forge-ports/


