File Details
spellblademod-1.19.2.release.10.jar
- R
- Jan 4, 2023
- 700.47 KB
- 166
- 1.19.2+2
- Forge
File Name
spellblademod-1.19.2.release.10.jar
Supported Versions
- 1.19.2
- 1.19.1
- 1.19
Curse Maven Snippet
Balance Pass!
Major Changes:
Spellblades now remove your Warding buff when you stop channeling your Spellblade, but now give you a burst of 40 ward when starting to channel.
Spellblades now give you Ward Reave buffs instead of Warding buffs on hit, which function identically but are separate from Warding buffs.
Spellblade charge times and cooldowns are now based on player attack speed.
Added Summon Sentinel, a spell that summons a Sentinel mob that tracks down enemies and shoots redstone beams at them. Trigger on hit to have nearby sentinels target whatever you just hit.
Added Redpower Infusion, a spell that gives you stacks of the Redstone Burst buff based on your total Warding and Ward Reave buffs, increasing your attack speed and damage by 4% per stack. Every half second, you lose 1/3 of your Redstone Burst stacks, releasing a nova with an area based on your amount of Redstone Burst stacks, dealing damage equal to half of your attack damage. This spell is very dangerous to trigger repeatedly, causing you to lose lots of ward really quickly if you're reckless! Casting and Triggering does the same thing.
Added Arcane Ascendance, a Guard Spell that propels you in the direction you are facing as you channel your Spellblade, but does not lift you past 6 blocks over the ground.
Added Spell Shield, a Guard Spell that allows you to block like with a shield as long as you are channeling your Spellblade.
Removed many features that were underused or under-supported. This includes Effigies, Enderloper's Glove, Teleport, Animate, Sentinel Totem, and Wardlight
Minor Changes:
Volatile Orb cast now places the orbs in front of you in the direction you are facing.
Blade Flurry model now mimics spellblade colors.

