Show your real‑time movement speed directly in‑game HUD.
Calculated from player coordinate changes, no complex backend dependencies.
Displays speed with two decimal places, stays zero when you are stationary, no jittering value flicker.
Supports configure HUD position, toggle display on/off.
Works for walking, sprinting, swimming, flying, elytra gliding and vehicle movement.
Light‑weight, pure client‑side mod, no server required, works on any server.

