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Special Mobs

Adds many RPG-style mob variants fitting with vanilla Minecraft.

File Details

specialmobs-1.20.1-4.1.20.jar

  • R
  • Feb 12, 2026
  • 2.36 MB
  • 6.5K
  • 1.20.1
  • Forge

File Name

specialmobs-1.20.1-4.1.20.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:special-mobs-59968:7616192")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.20.1-4.1.20
- Added compat for RyoamicLights.
- Added back spawn weight for biome tag forge#is_swamp to BestiaryInfo.Theme.FOREST.
- Tweaked Tropical Drowned overlay texture (necklace now looks more like a necklace).
- Recycled old Gravity Creeper into new variant "Imploding Creeper".
- Fixed Slab Ghast dropping incorrect loot.
- Fixed random render scale not being synced when a mob initially spawns.
- Fixed Slab Fireball not dealing damage to ghasts.
- If reflected, damages the target for 50% of their max health.
- Increased Slab Ghast move speed modifier from 1.5 to 2.0.
- Added dispenser behavior for Slab Fireball item.
- Rebalanced the Syringe item.
- Reduced use cooldown from 1200 ticks to 600 ticks.
- Reduced nausea effect duration from 400 ticks to 200 ticks.