additions-1.0.5-1.20.1.jar
Curse Maven Snippet
What's new
1.0.5
Added new matchbox item, functions as an easier to get but worse version of flint and steel
Removed increased melee reach tweak
Added new mob rarity system:
Mobs can now spawn as common/rare/epic/legendary variants
These variants spawn with random hp values slightly above their base hp scailing upon higher rarities, with epic and legendary variant mobs also dropping extra experience, this system was added to add more variety to mob health so its not just a fixed value always
This feature is disabled by default and can be enabled via config
This mod has no additional files

