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SpawnGuard

Mod that protects players from mob attacks for a set duration after spawning, ensuring a safe start in any world. Ideal for survival or challenge-based packs where early-game defense is crucial.
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SpawnGuard 1.21.11-1.2.1 [NeoForge]

File namespawnguard-1.21.11-1.2.1-neoforge.jar
Uploader
NetleakNetleak
Uploaded
May 2, 2026
Downloads
1.9K
Size
23.7 KB
Mod Loaders
NeoForge
File ID
8025694
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:spawnguard-1183148:8025694"

Learn more about Curse Maven

What's new

Changelog

[1.2.1] - 2026-05-02

Fixed

  • Fabric: dedicated server crash on startup caused by SpawnGuard implementing ModMenuApi directly. ModMenu integration moved to a separate client-only class (#7).

[1.1.0] - 2026-03-16

Changed

  • Migrated Fabric config from owo-lib to cloth-config (AutoConfig + Jankson)
  • Added ModMenu config screen integration
  • Added mc-publish CI deploy for CurseForge, Modrinth, GitHub
  • Unified build config and metadata across all loaders (gui-scaler pattern)
  • Updated README with features, configuration, and requirements

[1.0.1] - 2025-02-19

Fixed

  • Fixed a bug where the mod would not load on fabric servers.

[1.0.0] - 2025-02-19

Added

  • Multiloader support.

[0.3b] - 2025-01-19

Added

  • Config file for mod settings.

[0.2b] - 2025-01-19

Added

  • Created this mod.
  • Setup GitLab CI/CD pipeline.

This mod has no additional files