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SpawnGuard

Mod that protects players from mob attacks for a set duration after spawning, ensuring a safe start in any world. Ideal for survival or challenge-based packs where early-game defense is crucial.

File Details

SpawnGuard 1.21.11-1.2.0 [NeoForge]

  • R
  • Mar 16, 2026
  • 23.72 KB
  • 14
  • 1.21.11
  • NeoForge

File Name

spawnguard-1.21.11-1.2.0-neoforge.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:spawnguard-1183148:7768654"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Changelog ## [1.1.0] - 2026-03-16 ### Changed - Migrated Fabric config from owo-lib to cloth-config (AutoConfig + Jankson) - Added ModMenu config screen integration - Added mc-publish CI deploy for CurseForge, Modrinth, GitHub - Unified build config and metadata across all loaders (gui-scaler pattern) - Updated README with features, configuration, and requirements ## [1.0.1] - 2025-02-19 ### Fixed - Fixed a bug where the mod would not load on fabric servers. ## [1.0.0] - 2025-02-19 ### Added - Multiloader support. ## [0.3b] - 2025-01-19 ### Added - Config file for mod settings. ## [0.2b] - 2025-01-19 ### Added - Created this mod. - Setup GitLab CI/CD pipeline.