File Details
SpawnForce-mc1.20.1-fabric-1.0.1.jar
- R
- Jun 5, 2026
- 28.72 KB
- 9
- 1.20.1
- Fabric
File Name
SpawnForce-mc1.20.1-fabric-1.0.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
SpawnForce 1.0.1
Added
spawn_group_override: new config map (entity ID -> spawn group) that reassigns the spawn group a mob reports throughEntityType.getSpawnGroup(). Use it to fix modded mobs registered under the wrong category (for example a hostile mob registered as CREATURE because it extends TameableEntity), so they are categorized correctly by vanilla and worldgen mods (Big Globe, Terralith, ...), spawn at the expected rate, count toward the right mob cap, and despawn normally.- Per-mob choice of any vanilla group:
MONSTER,CREATURE,AMBIENT,WATER_CREATURE,WATER_AMBIENT,UNDERGROUND_WATER_CREATURE,AXOLOTLS,MISC(case-insensitive). Only listed entities are affected. - Independent from
force_spawn_entities; a mob can be in either, both, or neither. - Unknown group names are logged and skipped instead of crashing.
- Per-mob choice of any vanilla group:
- New mixin
EntityTypeSpawnGroupMixin(HEAD inject onEntityType.getSpawnGroup, only fires for listed entities).
Changed
- Startup summary line now reports the override count:
... entries=N group_override=M denied_below=9, followed by one* spawn_group_override <id> -> <GROUP>line per entry. - Generated default config now includes an empty
spawn_group_overrideblock.
Compatibility
- Fully backward compatible: existing 1.0.0 configs load unchanged. If
spawn_group_overrideis absent, the feature stays inactive. - No new dependencies. Still a pure Mixin HEAD inject with no access widener.

