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🏑 Spawn Starter House

🏑 Generates a small starter house when you enter a Minecraft world! Includes basic furniture and a chest. No commands or manual building required. Designed for Minecraft Java Edition 26.2 and 26.3 with Fabric.
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Automatic_Spawn_House_Fabric_26.2_v2.9.3.jar

File nameAutomatic_Spawn_House_Fabric_26.2_v2.9.3.jar
Uploaded
Oct 9, 2026
Downloads
27
Size
8.8 KB
Mod Loaders
Fabric
File ID
9105029
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:spawn-starter-house-1734335:9105029"

Learn more aboutΒ Curse Maven

What's new

Automatic Spawn House v2.9.3 β€” Major Overhaul

This update completely redesigns the starter house, improves terrain generation, and fixes several issues from previous versions.

🏑 Exterior Redesign

  • Completely redesigned the house with oak walls, spruce framing, and a layered dark oak and spruce roof.

  • Added larger windows, a covered wooden porch, railings, and support posts.

  • Improved the overall shape, detailing, and exterior lighting.

  • Fixed misplaced, disconnected, and floating blocks.

πŸ›οΈ Interior & Furniture

  • Redesigned the interior with a better furniture layout and more room to move around.

  • Added a bed, double chest, crafting table, furnace, barrel, bookshelf, and flower pot.

  • Repositioned the bed so it doesn't block the furnace.

  • Added a larger 5Γ—5 brown carpet with an orange accent.

  • Added hanging lanterns inside the house and beneath the porch roof, improving lighting and fixing floating decorations.

πŸ“¦ Starter Supplies

The double chest now contains:

  • 16 Bread, 8 Cooked Beef, and 8 Apples

  • 24 Oak Logs and 16 Spruce Logs

  • 16 Coal and 16 Torches

The furnace also comes with 16 Coal already in its fuel slot.

🌍 Terrain Generation & Supports

  • Improved ground detection with a 195-position terrain survey.

  • Fixed houses generating on treetops, inside holes, or partially underground.

  • Houses now generate above uneven terrain instead of digging into hillsides.

  • Four corner pillars automatically extend downward to support elevated houses.

  • On flat ground, the house keeps its normal foundation.

  • Fixed dirt, stone, and other terrain blocks touching or blocking exterior walls.

  • Reduced unnecessary terrain excavation and damage.

🌳 Tree Clearance

  • Trees, logs, leaves, and obstructing vegetation are cleared approximately 10 blocks around the house, including underneath it.

  • Improved compatibility with different tree types and fixed trees blocking windows or entrances.

πŸͺœ Entrance & Stairs

  • Added adaptive stairs that extend downward when the entrance is elevated.

  • Fixed incorrectly oriented, disconnected, and floating stairs.

  • Added supports beneath elevated staircase sections.

  • Fixed the staircase height so players can enter without jumping.

  • Avoids unnecessary stairs when the entrance is already accessible from the ground.

🧍 Spawn Point Improvements

  • Fixed players spawning underneath the house.

  • Players now spawn inside the completed house.

  • Updated the default world spawn and initial player's respawn point.

  • Improved spawn placement to avoid walls and furniture.

πŸ”§ Other Fixes

  • Fixed invalid generation commands, misplaced doors, and foundation issues.

  • Improved the generation order for tree clearance, terrain detection, and construction.

  • Improved lighting and block placement throughout the structure.

  • House generation remains automatic, requires no commands, and happens only once per world.

 

 

πŸ’¬ Bug Reports & Suggestions

Found a bug or have an idea for a future update? Join our Discord to report issues, get help, or suggest new features!

VanBrickenBrock's Studios Discord: https://discord.gg/5T8dWWgnm

Thanks for playing!

β€” VanBrickenBrock's Studios

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