Spawn Management

Sets the world spawn to an exact block and protects the surrounding area from block breaking and player damage

File Details

spawnmanager-2.2.0+mc26.1.2.jar

  • R
  • Jun 29, 2026
  • 210.22 KB
  • 21
  • 26.1.2
  • Fabric

File Name

spawnmanager-2.2.0+mc26.1.2.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:spawn-management-1544245:8337806"
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2.2.0 — Full configurability + Mod Menu, 3D wild portals

  • Every setting now has an op command — added /spawn enable|disable, /spawnmanager setwildradius, and /spawnmanager setwildcooldown (plus the existing /spawnmanager setexactspawn, /spawnmanager setspawnradius, and /wild enable|disable).
  • Mod Menu support — the config screen now edits everything in singleplayer; on a server it points you at config/spawnmanager.json and the op commands.
  • Wild portals are now fully 3D/wild place <width> [height] [depth], each axis independent (e.g. /wild place 5 5 7 → 5×5×7).
  • New on/off toggles/wild and /spawn are backed by wildEnabled / spawnEnabled in the global config.
  • /spawnmanager status now reports the toggles, wild radius, and cooldown.