Spawn Management

Sets the world spawn to an exact block and protects the surrounding area from block breaking and player damage

File Details

SpawnManager

  • R
  • May 15, 2026
  • 12.74 KB
  • 7
  • 26.1.2
  • Fabric

File Name

spawnmanager-1.1.1.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:spawn-management-1544245:8095642"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Added:

  • /spawnmanager setexactspawn <x> <y> <z> — Sets the world spawn to a precise block with zero random scatter. Supports relative coordinates (~ ~ ~) with full tab-completion.
  • /spawnmanager setspawnradius <blocks> — Sets the radius of the protection zone around spawn (default: 32 blocks). Use 0 to disable entirely.
  • Block protection — Non-op players cannot break blocks inside the protection radius.
  • Damage immunity — Players inside the zone take no damage from any source.
  • Zone exit notification — Players receive a message when they walk outside the protected area.

 

Fixed:

  • Overworld only — Protection applies exclusively to the Overworld. Nether and End are unaffected.
  • Persistent config — Radius is saved to config/spawnmanager.json and survives restarts. No manual editing needed.
  • Server-side only — Players do not need the mod installed on their client.