Mob farm gone quiet? Run /spawndoctor for clues.
The report checks common blockers such as difficulty and mob-spawning settings, counts loaded hostile mobs, and gives spawning-distance guidance. It can help you decide where to investigate next without reading server logs.
Any player can use it, with a cooldown between scans. It reports what it finds without changing the world. It is a starting point for diagnosis, not a full check of every farm design or exact mob-cap calculation.
Server-side — install on the server only.

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All Rights Reserved. Free to include in any modpack, on any platform, monetized or not, without permission or credit.
Source: https://github.com/KURONAMI333/spawn-doctor
Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.




