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Sovereign AI Simulator

Command an army of AI agents and have them build your kingdom in Minecraft...Simple.
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Sovereign AI Simulator v1.2.0 (Fabric 1.21)

File namefabric-mmcli-agent-modding-1.2.0.jar
Uploader
quarantiinequarantiine
Uploaded
Oct 15, 2026
Downloads
10
Size
4.4 MB
Mod Loaders
Fabric
File ID
9199552
Type
B
Beta
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:sovereign-simulator-1733219:9199552"

Learn more about Curse Maven

What's new

Version 1.2.0 — October 15, 2026

This update focuses on automation: smarter minion priorities, safer resource gathering, protected territories, and more flexible building and mining.

Main additions

  • Adaptive AUTO mode: Minions prioritize combat, then heal injured allies—including villagers—then resume construction or mining.
  • Sovereign Barriers: Create custom, named protection zones that prevent autonomous harvesting inside their boundaries. Movement, combat, healing, and explicitly commanded construction/mining remain allowed.
  • Area Fill construction: Select a 3D volume, choose a block and its orientation, and let builders fill it layer by layer.
  • Easier underground selection: Mining and Area Fill volumes can extend below the surface without digging down to select corners.
  • Strict job ordering: Minions finish the oldest blueprints/mining before starting newer ones, rather than switching to whichever is closest.

Resource and construction improvements

  • Village-scale storage: Material sourcing expands to 128 blocks horizontally and 64 vertically; readiness estimates include nearby containers.
  • Smarter crafting and cooperation: Builders craft from available ingredients, preserve wood species, share resources, manage overflow storage, and plant better-spaced trees.
  • Safer harvesting: Stronger checks protect existing buildings, completed blueprints, decorative trees, and constructed water features from being consumed for materials.
  • Better fluid handling: Correct bucket requirements, source-only blueprint capture, containment-before-fluid placement, bucket reuse, and safer fluid removal.

Notable fixes

  • Unloaded chunks no longer cause false job completion or unsafe navigation.
  • Builders gain underwater-work protection and safer landing behavior.
  • Minion inventory access, skull/head equipment rendering, and fence/pane/wall connections are fixed.
  • Barrier rendering crashes, modal layout issues, accidental free Survival materials, and repetitive shortage notifications are addressed.

This mod has no additional files