1. Life Steal (Sword, Bow)
Heals you for a portion of the damage dealt. Level I: 5%, Level II: 10%, Level III: 15%
2. Lightning (Bow)
Strikes the target with a bolt of lightning on hit
3. Exploding (Bow)
Causes the arrow to explode on impact with the force of TNT. Does not destroy blocks
4. True Shot (Bow)
The arrow flies in a straight line, unaffected by gravity
5. Piercing Hit (Sword, Bow)
Ignores a portion of the target's armor. Level I: 15%, Level II: 30%
6. Floating (Bow)
Causes the target to levitate for 5 seconds on hit
7. Freezing (Sword, Bow)
Applies Slowness to the target for 5 seconds. Level I: Slowness I, Level II: Slowness II, Level III: Slowness V
8. Weakness (Sword, Bow)
Applies Weakness to the target for 5 seconds. Level I: Weakness I, Level II: Weakness II, Level III: Weakness V
9. Magnetic (Sword, Bow, Tools) (New Added)
Attracts eligible mob and block drops to the player. Maximum teleport distance: 200 blocks (configurable). Works with Sword, Bow, Pickaxe, Axe, Shovel, and Hoe
10. Quickdraw (Bow) (New Added)
Reduces bow draw time. Level I: 15%, Level II: 30%, Level III: 45%, Level IV: 60%, Level V: 75%

