Sourced

Accurate Half-Life and Quake movement in Minecraft. Bunnyhop, air strafe, trimping and sharking.

Sourced

Reimplementation of Half-Life and Quake movement for Minecraft on NeoForge.

Four presets: HL1 Movement on Source, Half-Life 1, Half-Life 2 with accelerated back hopping, and the original quake-style movement.

This mod works fine if installed only on the client, but in order to prevent fall damage from slowing down the player it must be installed on the server too.

Requires Kotlin for Forge and depends on YetAnotherConfigLib.

Features

  • Half-Life and quake-style movement, four presets
  • bunnyhop
  • air strafing
  • trimping
  • sharking
  • speed-gain falloff, which keeps bunnyhopping balanced in survival without flattening the feel
  • speed indicator
  • in-game config
  • adjustable values
  • keybinds to toggle the mod and cycle presets

Credits

The default values of the HL1 Movement preset follow the console-variable defaults of the "HL1 Movement" build of the ghosting-renewed project.

Sourced is an unofficial project, not affiliated with, endorsed by, or associated with Valve Corporation or id Software. "Half-Life", "Source" and "Valve" are trademarks of Valve Corporation. "Quake" and "id Software" are trademarks of id Software LLC.

Sourced Team

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