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SoundZone Refurbished

An improvement to SoundZone: Custom Ambient Music by NaViHacker that adds much more functionality and customization to the speaker block, allowing you to play music in your world!
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SoundZoneRefurbished 1.1

File namesoundzonerefurbished-2.0.0.jar
Uploader
derpymarfderpymarf
Uploaded
Sep 20, 2026
Downloads
17
Size
31.9 KB
Mod Loaders
Forge
File ID
8929979
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:soundzone-refurbished-1655828:8929979")

Learn more about Curse Maven

What's new

GUI: Priority - Input any integer (negatives will work aswell) and the speaker with the highest priority will be played whenever zones overlap.

GUI: Depth - An adition to the Width and Height, you can now make rectangle shaped zones instead of exclusively cubes.

QOL: Seamless Continuation - When stepping into a seperate speaker's zone, if the seperate speaker is playing the same song as the previously entered zone, the song will continue playing as if the zone was not left.  This allows you to make custom "shapes" as complex zones, for example winding hallways having seperate music than the area surrounding.

Note:  Any previously placed speakers will be unaffected, and they will default to 0 priority and depth equal to the width, so they will remain the exact same as before until you change them.

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