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Sound Filters

A client-side mod that adds reverb to caves, and mutes sounds when you're underwater or when the sound is behind a wall.

File Details

SoundFilters-0.13_for_1.14.4.jar

  • R
  • Mar 11, 2020
  • 41.43 KB
  • 22.7K
  • 1.14.4

File Name

SoundFilters-0.13_for_1.14.4.jar

Supported Versions

  • 1.14.4

Updated to 1.14! Woot!

 

Basically a total re-write of the mod since the sound system changed completely, but it should act the same. Also:

 

- Added dimension reverb list, to set default reverb per-dimension (by default the nether has high reverb)

- Added block states and nbt to the block reverb/occlusion lists, as well as block tags

- Added sponge and wet sponge to the occlusion block list with high occlusion like wool

- Added a lot more control over the reverb filter in the config file, in an advanced section. Play around with it, and see how it sounds!

- Improved reverb checks to see if you are on the surface (and should have little to no reverb)

- Improved underwater reverb

- Improved sound occlusion to check how thick the block is

- A few other tiny improvements