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Sound Filters Continued

A client-side mod that adds reverb to caves, and mutes sounds when you're underwater or when the sound is behind a wall.
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SoundFilters-0.13.0_for_1.12.jar

File nameSoundFilters-0.13.0_for_1.12.jar
Uploader
patricklaspatricklas
Uploaded
Apr 7, 2024
Downloads
3.0K
Size
43.3 KB
Mod Loaders
Forge
File ID
5244675
Type
R
Release
Supported game versions
  • 1.12.2
  • 1.12

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sound-filters-continued-999884:5244675")

Learn more about Curse Maven

What's new

load the configuration file during the post-init stage:

  • this allows to reference blocks registered by other mods
    • usually blocks are registered in the init (or even pre-init) stage

swap the search order for blocks:

  • this allows to specify a default for a block-id and then overwrite it for some specific meta values

graphical configuration page:

  • this allows to configure the mod without the need to restart the client

replace the special meta value 16 (in the config file):

  • in the new format a * as meta value specifies all meta values (exactly as the old 16)
  • add two debug configs to automatically convert values or to stay on the old format
    • the "Convert legacy Meta 16" config manages the automatic convert to the new format
      • by default only the first start converts, but with value 2 every start converts the meta values
    • the "Legacy Meta 16 Value" allows to continue with the old format
  • this change allows to work with mods that add blocks with many different forms
    • with the old format it is not possible to specify a block with only meta 16, but not 15, 17…

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