Sound Filters Continued

A client-side mod that adds reverb to caves, and mutes sounds when you're underwater or when the sound is behind a wall.

File Details

SoundFilters-0.13.0_for_1.12.jar

  • R
  • Apr 7, 2024
  • 43.33 KB
  • 3.0K
  • 1.12.2+1
  • Forge

File Name

SoundFilters-0.13.0_for_1.12.jar

Supported Versions

  • 1.12.2
  • 1.12

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sound-filters-continued-999884:5244675")
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load the configuration file during the post-init stage:

  • this allows to reference blocks registered by other mods
    • usually blocks are registered in the init (or even pre-init) stage

swap the search order for blocks:

  • this allows to specify a default for a block-id and then overwrite it for some specific meta values

graphical configuration page:

  • this allows to configure the mod without the need to restart the client

replace the special meta value 16 (in the config file):

  • in the new format a * as meta value specifies all meta values (exactly as the old 16)
  • add two debug configs to automatically convert values or to stay on the old format
    • the "Convert legacy Meta 16" config manages the automatic convert to the new format
      • by default only the first start converts, but with value 2 every start converts the meta values
    • the "Legacy Meta 16 Value" allows to continue with the old format
  • this change allows to work with mods that add blocks with many different forms
    • with the old format it is not possible to specify a block with only meta 16, but not 15, 17