Sound Culling

Dynamically limits and dampens overlapping sounds to reduce audio clutter and improve performance in sound-heavy areas.
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soundculling-1.0.2.jar

File namesoundculling-1.0.2.jar
Uploader
CukkooCukkoo
Uploaded
Jul 18, 2026
Downloads
67
Size
32.7 KB
Mod Loaders
Fabric
File ID
8457713
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:sound-culling-1548142:8457713"

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What's new

Sound Culling 1.0.2

  • Fixed reused sounds retaining old volume multipliers
  • Fixed sounds behind the player being reduced without any overlap
  • Fixed positioned sounds at world coordinates 0, 0, 0 bypassing culling
  • Relative UI sounds and music are now safely ignored
  • Added configuration validation and automatic value clamping
  • Fixed /soundculling limit to update the Default Limit
  • Reduced debug logging overhead
  • Improved directional culling calculations
  • Updated branding to “Sound Culling”
  • Improved the in-game configuration screen background and layout

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