soulreaper_arsenal-1.2.0-neoforge-1.21.8.jar
Curse Maven Snippet
What's new
SoulReaper Arsenal v1.2.0
Versioning System Update
Starting with this release, the mod utilizes a standard semantic versioning format (x.y.z):
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x(Major): Addition of completely new features or mechanics. -
y(Minor): New features added to existing features. -
z(Patch): Bug fixes and stability improvements. This update shifts the version to 1.2.0 to reflect the new feature added to the existing combat system.
New Features
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Persistent Weakness Alert: The action bar now continuously displays a "You Have Been Weakened!" alert for the entire duration of the Weakness effect. This ensures Soulreapers have clear, constant visual feedback on their combat state without needing to check their inventory or blindly swing the scythe.
Bug Fixes & Combat Polish
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Cooldown Syncing: Fixed an exploit where players could bypass the Corrupt Soulfire Scythe's right-click cooldown by saving and quitting to the title screen. The scythe now automatically checks for an active Weakness effect upon rejoining a world and restores the cooldown bar to its exact remaining time.
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Low-Health Mob Stability: Fixed a visual and loot-drop glitch where hitting weak mobs (like Chickens or Cows) with an empowered scythe caused them to drop items prematurely and turn into invincible, sideways "ghost" entities. Weak mobs are now briefly shielded from the scythe's base melee damage, ensuring they cleanly survive at 1 HP to await the final ranged execution.
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