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Soulsmove

Soulsmove adds stamina climbing, wall jumps, dodge rolls, enemy stomps, target lock, stamina upgrades, and improved horse movement with boosts and double jumps. Clean overlays, sounds, and animations make movement smoother and more fun.
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File namesoulsmove-2.0.0.jar
Uploader
RankooRankoo
Uploaded
Jul 21, 2026
Downloads
13
Size
124.0 KB
Mod Loaders
NeoForge
File ID
8479594
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:soulmove-1610546:8479594"

Learn more about Curse Maven

What's new

Soulsmove 2.0.0 Changelog

- Added horse movement upgrades: equal horse speed, 3-stage boost system, FOV pulse, vanilla-style boost UI, and smooth double jump.
- Improved horse double jump effects with particles, sounds, better landing behavior, and fixed unwanted bounce after touching the ground.
- Disabled rolling and climbing while riding.
- Reworked stamina to use Paraglider as a required dependency.
- Removed the old custom stamina system and old stamina HUD.
- Added Paraglider-style stamina drain feedback with red consumed segments and depleted recovery state.
- Added “last action” stamina behavior: actions can still trigger with low stamina, then stamina must fully recover.
- Added configurable Paraglider stamina recovery.
- Fixed stamina regeneration being instant after landing.
- Improved roll behavior: one-block-high roll hitbox, cleaner camera reset, smoother animation handling, and safer transitions.
- Improved animation handling with chat/inventory so animations finish cleanly instead of freezing.
- Improved compatibility behavior around first-person/resourcepack animation conflicts.
- Renamed the mod to Soulsmove.
- Updated the mod logo.
- Updated build output to soulsmove-2.0.0.jar.

This mod has no additional files