Soulsmove 1.0
Curse Maven Snippet
What's new
Soulsmove 1.0 - Release Changelog
Added
- Stamina-based wall climbing
- Climb jumps for faster upward movement
- Dodge rolling with stamina cost
- Enemy stomp attacks with bounce, damage, sounds, and effects
- Target lock system with custom overlay
- Stamina Cell upgrade item
- Horse boost system with 3 speed levels
- Horse double jump with particles and sound effects
- Vanilla-style stamina and horse boost HUD overlays
- Config option for first-person roll camera animation
- Creative/admin commands for stamina settings
Changed
- Improved climbing movement, side movement, and wall-jump behavior
- Improved roll smoothness and transition back to vanilla animations
- Improved stamina UI position and visibility
- Made all horses use consistent movement speed
Fixed
- Fixed animation body parts not resetting correctly after custom animations
- Fixed stamina bar clipping with horse hearts
- Fixed stamina bar disappearing behind the chat box
- Fixed horse boost speed getting stuck after dismounting
- Fixed horse double jump bounce after landing
- Fixed climbing, rolling, and animation transition edge cases
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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