Soulmove

Soulsmove adds stamina climbing, wall jumps, dodge rolls, enemy stomps, target lock, stamina upgrades, and improved horse movement with boosts and double jumps. Clean overlays, sounds, and animations make movement smoother and more fun.

File Details

Soulsmove 1.0.jar

  • R
  • Jul 14, 2026
  • 668.70 KB
  • 50
  • 1.21.1
  • NeoForge

File Name

climbqol-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:soulmove-1610546:8433707"

Learn more about Curse Maven

Soulsmove 1.0 - Release Changelog

Added

  • Stamina-based wall climbing
  • Climb jumps for faster upward movement
  • Dodge rolling with stamina cost
  • Enemy stomp attacks with bounce, damage, sounds, and effects
  • Target lock system with custom overlay
  • Stamina Cell upgrade item
  • Horse boost system with 3 speed levels
  • Horse double jump with particles and sound effects
  • Vanilla-style stamina and horse boost HUD overlays
  • Config option for first-person roll camera animation
  • Creative/admin commands for stamina settings

Changed

  • Improved climbing movement, side movement, and wall-jump behavior
  • Improved roll smoothness and transition back to vanilla animations
  • Improved stamina UI position and visibility
  • Made all horses use consistent movement speed

Fixed

  • Fixed animation body parts not resetting correctly after custom animations
  • Fixed stamina bar clipping with horse hearts
  • Fixed stamina bar disappearing behind the chat box
  • Fixed horse boost speed getting stuck after dismounting
  • Fixed horse double jump bounce after landing
  • Fixed climbing, rolling, and animation transition edge cases