turnbattle-1.5.38-1.21.1.jar
Curse Maven Snippet
What's new
Capped mob damage to 30% of your max HP. At most, 3 bullets will bring you down to 10% of your max.
When taking damage, targets are randomly selected if it's a singleplayer recruit battle. So 1 can take damage, 2, or all 3.
Fixed issues related to mob drops
Mob damage randomized between -15% and +15% of its base damage, making the exact damage you take slightly random
Tweaks to Direct Damage VFX
Direct Damage skills no longer target downed teammates
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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