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Soulbound: Turnbattle

Undertale / Deltarune / Earthbound turn based combat system with RPG elements, a Roguelite mode and more!

File Details

turnbattle-1.5.0A - Overhaul Testing

  • B
  • Apr 23, 2026
  • 1.46 MB
  • 44
  • 1.20.1
  • Fabric

File Name

turnbattle-1.5.0a.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:soulbound-turnbattle-1489039:7973322"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

(OLD WORLDS MOST LIKELY WILL NOT BE COMPATIBLE.)

  • The largest update in Soulbound's history, available for public testing. Do note things towards the end were a little rushed so I could get out a playable version to the community.

  • Visual overhaul to almost everything in the mod.

  • Added Depths Descent, replacing the Dark World system as a 2d dungeon crawler. Mode is heavily unfinished and only partly tested. Requires a Mannequin (for lore reasons) and a Knife to enter, as well as an enclosed space

  • Majorly overhauled the party member system. The default ones have been removed, in its place are unique characters with their own classes that you can recruit through story missions. Only one implemented atm

  • Majorly overhauled the lore and quest system. Currently only one questline with 2 fights, full release will have the entirety of Chapter 1, with 3 characters to recruit and 6 questlines. Choosing who to recruit and who not to recruit can have changes to dialogue, and even different routes. Do note cultist uses antonio's bullet patterns for now as I have not made custom bullet patterns for that fight yet.

  • Ruthless route may have unfinished writing and/or be bugged

  • There could be a lot of other bugs especially with multiplayer. Depths descent should have multiplayer support but I don't even know if it works it has not been tested.

  • Overhaul to skill and item selection screen

  • A lot of other stuff I can't even list here off the top of my head.